Scratches computer game




















Easy to use interface and ok graphics. I have a soft spot for node-based adventure games such as this. Speeds up game play so you can focus on the story and not how slow your character can get to the next point.

Audio was well done, though the British accents were a bit thick at times, so turn sub-titling on. Cons: Though well designed, the "copy and pasting" of object models were overtly apparent in some areas. My biggest pet peav with this game was that action hotspots were so small I got frustrated and had to resort to an online walkthrough to make sure I wasn't loosing my mind.

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Excluding Off-topic Review Activity. Loading reviews There are no more reviews that match the filters set above. Review Filters. Enter up to characters to add a description to your widget:. Create widget. Music is sparse, usually reserved for critical moments of the game and consisting of a few dissonant piano chords. Indeed, the relative silence of the house makes it even creepier. In , an extended version called Scratches: Director's Cut has also been released which contains additional gameplay, an alternate ending, remixed soundtrack, higher resolution graphics, and interface tweaks.

Puzzles in Scratches are mostly of the tool finding variety, and Michael will soon collect dozens and dozens of useful objects: rope, screwdriver, matches, wire cutters, hedge trimmers, and so on. Usually, it is fairly obvious what kind of tool is needed for each puzzle, though sometimes more ingenuity is required. All adventure gamers know, for instance, that rubbing a pencil across a "blank" sheet of paper quite often reveals a message.

Generally speaking, this game is more about being observant and thinking logically rather than the old "try everything" approach needed by most games. Often enough, an object's purpose will only be clear at a later point in the game. For instance, the grinder in the kitchen is not needed until the last part of the game. Hints are available for most puzzles, if they are ever needed. The only real problems I had with Scratches were related to the pixel hunting and forced linearity in the game.

Quite often, I would come across items that looked like the answer to a puzzle, but Michael would not pick them up or even recognize them. Meanwhile, I would overlook a small item lying about that was essential to solving the puzzle. Possibly the worst offender is a small metal leg needed to operate a portable stove. I probably saw this leg a thousand times without realizing what it was or that Michael could pick it up. Incidents like this, while frustrating, are rare in the game.

The forced linearity involves which areas and objects Michael can manipulate at any given time. For example, Michael can only enter the furnace in the cellar during a particular night sequence. Unfortunately, I spent hours on this sequence trying to figure out what I was supposed to do next; it never occurred to me to try the furnace, since clicking on it did nothing during the earlier sequences.

Overall, despite a few issues, Scratches is a fine game that every fan of the genre will likely enjoy. Seldom has a game thrilled me as much as Scratches, and I will be among the first in line to download the sequel.



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